NOTE:This combo also works on beefy characters (start the combo by using magic to freeze them in place first!) The best part about these characters is it can continue to be done even after Level 50 unlike the other characters. The freezing resets the hit counter so this combo can be repeated infinitely until your enemies are dead.
All that needs to be repeated for their combo is X,X,X,Y with the last hit freezing your enemies in place. With regards to the blue knight and Iceskimo, their combo is simplified with the assistance with the freezing action of their magic infused hit. Repeat the combo until your enemies are dead. The second combination is repeated right after and is exactly like the first except with the additiion of pressing Y a third time which will end the combo with your enemies knocked down in position. The first button combination should end with your character spinning his weapon like a windmill and done correctly the enemy will not be knocked down. The Combo for all characters below level 50 is X,X,X,Y,Y-X,X,X,Y,Y,Y. This works for all characters but with the Blue Knight and Iceskimo there is an easier combo to preform due to there Ice elemental, magic infused hit. Following the rest of our guide makes insane mode go from possible to easy.Ĭombo locking is a fairly simple concept and easiest to do when your characters are below level 50. This section makes insane mode go from impossible to possible. If you can not effectively combo lock or air juggle enemies you are wasting your time attempting to beat insane mode. This section will be by far the most important part of the guide. Below is a build I used to quickly solo normal mode with all my characters. On the good side, the more difficult stages later in the game are easier to handle at lower levels and take less time to do. Whether it be strength, magic or agility. This involves putting points into your primary means of attack. High Damage/Quick Kills – Used by players who are looking to get through the campaign quickly. Note: Enemies that are dead but are still being hit, DO NOT give experience!
Enemies with high health will yield more experience per kill as experience is generated per hit. Done by simply putting no points into strength and using melee as a primary means to attack. Low Damage/High Experience – Used by players who more focused on reaching level 99 then completing the game. Stat distribution falls into 2 general categories: If you’re good enough you can pull off stuff like this. There are 36 levels in total in Castle Crashers and you only have to actually play through 16 of them (17 if you count beating the Final boss for the second time). In that case complete the level’s on my list that were either missed or not credited and then once all that is done beat the boss TWICE again like in the Paragraph listed above.
If you MISS or are not credited any of the level’s I listed above this will obviously not work. Beat the Final boss again and your appropriate skull will be unlocked. All level’s except the Pirate Ship should be unlocked (Just play through the dock and exit on Pirate Ship again). QUIT OUT of your current game session and start a new game. Beat it the first time to unlock the level. The Final Boss will have to be beaten TWICE in order to unlock a skull. Lava World (You can exit to map on Cyclops’ cutscene)ĭock (You can exit to map on the Pirate Ship)įinal Boss (As soon as the Credits show you can exit to map) Everything else in the game is just filler. Here are the names of the levels that are REQUIRED to be beaten in order to get your white or gold skull. Requires multiplayer with at least 1 person with the levels already completed. Note: This guide works on both Normal and Insane mode. The BEST Castle Crasher guide on Steam Mandatory Level Completions